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James Cameron's Avatar: The Game

Proton (Windows) Action-adventure / Third-person shooter 2009 other appid 33280 ⚙ proton_experimental
Does it run on your Deck?

About

James Cameron's Avatar: The Game is a 2009 third-person shooter set as a prequel to the Avatar film, putting players on the jungle moon Pandora amid the conflict between the human RDA corporation and the native Na'vi. Players can side with either faction, and the game features both DirectX 9 and DirectX 10 render paths.

It was a movie tie-in released alongside the film and received mixed reviews. The PC version was delisted from Steam in 2013 and is no longer sold on any Ubisoft storefront.

Screenshots

Official store screenshots from Steam — deckport links them, never rehosts. Hover to pause; click to preview.

Identity

DeveloperUbisoft Montreal
PublisherUbisoft
Released2009
GenreAction-adventure / Third-person shooter
ModesSingle-player, multiplayer
Engineother
TypeProton (Windows)
Steam appid33280
AliasesAvatar The Game, Avatar 2009, James Cameron's Avatar

Launch

Binary
Avatar.exe
Needs files
none beyond the binary

Proton

Version
proton_experimental
Winetricks

⚙ Setup notes

Game: Ubisoft's 2009 third-person shooter tie-in to the Avatar film (RDA vs Na'vi on Pandora), delisted.

Proton: Community reports run it well on the Deck under Proton in DX9 mode; the main thing to get right is the single-core launch fix below. ProtonDB has very few reports, so treat any tier as provisional.

Display: Has both DirectX 9 and DirectX 10 render modes.

Mods: There's an active Avatar Modding community for the 2009 game.

The one thing to know

Supply your own copy: Delisted commercial game — supply your own copy.

DRM: The retail/Steam release used Tagès / Solidshield (T@GES) activation — limited to 3 activations that replenish one per 30 days, with online or manual code activation. A community DRM-free build avoids that activation layer.

Fix: If it won't launch (or crashes on load on modern multi-core CPUs), pin it to a single CPU core (set CPU 0 affinity / /affinity 1). This is the most-reported launch fix.

Display: The 'black squares' bug is DX10 + HDR/bloom — disable bloom or use DX9 mode.

Warning: Heavy flashing colour/effects (possible epilepsy trigger).

Binary: bin/Avatar.exe. deckport links nothing.

Community guides

Write-ups and threads from people who got this (or a similar) game running. deckport links to them — it doesn't reproduce them.

Get the artwork

deckport never hosts game images. Open this game on SteamGridDB, pick the cover / hero / logo / icon you like, and drop them into the game folder under .deckport-art/ before you push it to the Deck. The importer files them under the right names automatically.

Run it on your Deck

Two files: the one-time importer (deckport.py) in your Deck's home folder, and this game's install helper. Copy the game into ~/Games and run the helper with Steam closed — it writes the recipe (binary, launch options, Proton version) and registers the shortcut with artwork.