About
Pokemon Infinite Fusion is a fan-made RPG built on RPG Maker XP by developer Schrroms, featuring a fusion mechanic that lets the player combine any two Pokemon into unique hybrids — over 22,000 custom hand-drawn sprites exist for the most popular combinations. The game follows a traditional Pokemon adventure structure through the Kanto and Johto regions but adds deep replay value through its combinatorial team-building.
Released incrementally since 2015, it has amassed a massive community with dedicated servers and a fusion calculator website. It is entirely free and contains no official Nintendo assets outside sprite references. Being a fan game with Pokemon IP, it has no official distribution channel beyond the community Discord.
Identity
Launch
- Binary
- Game.exe
- Needs files
- none beyond the binary
Proton
- Version
- GE-Proton9-20
- Winetricks
- —
⚙ Setup notes
Game: Pokemon Infinite Fusion is a Windows fan game built on RPG Maker XP (RGSS3 runtime). Portable/standalone — extract and run, nothing to install.
Download: Get the standalone Windows zip from the official Discord (discord.gg/infinitefusion). The download root contains Game.exe (the main launcher, which streams fusion sprites on the fly) plus the bundled runtime.
Install: Extract to a folder on the Deck (e.g. ~/Games/PokemonInfiniteFusion/). Add Game.exe as a non-Steam game, then in Properties > Compatibility check 'Force the use of a specific Steam Play compatibility tool' and select GE-Proton (install via ProtonUp-Qt from Discover).
Proton: GE-Proton9-20 works; community guides also report plain Proton 7.0 running fine. Try a different version if it fails to launch.
Runtime: The RGSS3 runtime is bundled in the download — no separate RPG Maker install needed.
Controller: Game.exe itself has limited native gamepad support — players usually lay a Steam Input keyboard layout over it (map d-pad/face buttons to arrows + Z/X/Enter), or use the touchscreen/trackpad for menus. For better out-of-the-box pad support, launch the alternate InfiniteFusion-performance.exe instead (same game, the performance/alt launcher, which adds full controller support but needs sprites pre-downloaded locally).
First launch: Initial loading screens can take a while the first time; this is normal.
Offline: No internet connection or owned game files required (Game.exe does fetch fusion sprites over the net on demand; the alt/performance launcher runs fully offline from a local sprite pack).
The one thing to know
Source: Fan game with Pokemon IP — obtain ONLY from the official Discord (discord.gg/infinitefusion); many lookalike websites distribute malware.
Cost: The game is free; if you paid for it you were scammed.
Runtime: RPG Maker XP runtime is bundled — no separate install.
Controller: Game.exe has limited native gamepad support — overlay a Steam Input keyboard binding, or run the alternate InfiniteFusion-performance.exe for full controller support (needs a local sprite pack).
Proton: GE-Proton or Proton 7.0 both reported working by the community.
Install method: Portable/standalone — extract the zip and run; nothing installs into Windows.
Community guides
Write-ups and threads from people who got this (or a similar) game running. deckport links to them — it doesn't reproduce them.
- arvrtips How to Install Pokemon Infinite Fusion on Steam Deck - ARVRTips ↗
- primagames How to Play Pokemon Infinite Fusion on Steam Deck - Prima Games ↗
- infinitefusion Official Download Info - Pokémon Infinite Fusion Wiki (Fandom) ↗
- discord Official Discord (download link is pinned here) ↗
- blog Installing Pokemon Infinite Fusion on Linux / Steam Deck (Quad's ramblings) ↗
- hackmd PIF: Official Alt Download Guide (HackMD) ↗
Get the artwork
deckport never hosts game images. Open this game on SteamGridDB, pick
the cover / hero / logo / icon you like, and drop them into the
game folder under .deckport-art/ before you push it to the
Deck. The importer files them under the right names automatically.
Run it on your Deck
Two files: the one-time importer (deckport.py) in your
Deck's home folder, and this game's install helper. Copy the game
into ~/Games and run the helper with Steam closed — it
writes the recipe (binary, launch options, Proton version)
and registers the shortcut with artwork.