About
Star Trek (2013) is a third-person action-adventure shooter developed by Digital Extremes and published by Namco Bandai Games, built on Unreal Engine 3. Set between the 2009 J.J. Abrams film and Star Trek Into Darkness, it lets players control James T. Kirk and Spock through a campaign playable solo or in two-player co-op against the reptilian Gorn.
The game was a critical and commercial failure, widely panned for its repetitive combat and bugs, and is considered to have hurt the film tie-in's reputation. It was delisted from Steam in 2016 after the Paramount license expired.
Identity
Launch
- Binary
- Binaries/Win32/StarTrekGame.exe
- Needs files
- none beyond the binary
Proton
- Version
- GE-Proton
- Winetricks
- —
- ProtonDB
- ProtonDB Pending not enough reports yet
⚙ Setup notes
Game: 2013 Digital Extremes / Namco Bandai third-person co-op shooter tied to the Abrams films, Unreal Engine 3 (Steam appid 203250).
Proton: Use GE-Proton (or proton_experimental as a fallback). It was a plain Steam release.
DRM: No GFWL or SecuROM DRM.
Controller: Cross-platform console title (PS3/Xbox 360/PC) so it ships with native full gamepad support — the Deck controller works out of the box, no Steam Input layout needed.
Install: Normal install, then copy the install dir to the Deck (delisted, so it must come from your own library). The UE3 game binary lives under Binaries/Win32/. The exe name is the UE3 project default StarTrekGame.exe (best guess) — if Steam shows a UE3 splash/launcher instead of launching the game, point the recipe at the real game exe in that folder.
Co-op: To start co-op you launch a single-player game, then in-menu invite a friend (the campaign is co-op throughout). Online matchmaking infrastructure is effectively dead, but invite-based and local play of the singleplayer/co-op campaign still work where the servers respond.
ProtonDB: No dedicated ProtonDB entry (delisted in 2016), so there's no community Proton tier — tier pending. Treat as needs-test.
The one thing to know
Supply your own copy: Delisted from Steam April 2016 (Paramount license expired) — not for sale.
Controller: Native full controller support (console port), works on Deck without a custom Steam Input layout.
DRM: No GFWL/SecuROM DRM.
Online: Online co-op matchmaking is broken (servers gone); play singleplayer/local.
Exe: Set to the UE3 project default Binaries/Win32/StarTrekGame.exe (best guess) — verify the real game exe under Binaries/Win32 in your copy.
ProtonDB: No dedicated entry (delisted); tier pending.
Community guides
Write-ups and threads from people who got this (or a similar) game running. deckport links to them — it doesn't reproduce them.
Get the artwork
deckport never hosts game images. Open this game on SteamGridDB, pick
the cover / hero / logo / icon you like, and drop them into the
game folder under .deckport-art/ before you push it to the
Deck. The importer files them under the right names automatically.
Run it on your Deck
Two files: the one-time importer (deckport.py) in your
Deck's home folder, and this game's install helper. Copy the game
into ~/Games and run the helper with Steam closed — it
writes the recipe (binary, launch options, Proton version)
and registers the shortcut with artwork.