About
wipEout is a 1995 futuristic anti-gravity racing game developed and published by Psygnosis, originally a PlayStation launch title in Europe and one of the console's defining releases, celebrated for its stylized visuals, designer-led art direction and electronic music soundtrack.
WipeOut Phantom Edition is an unofficial, closed-source enhanced PC port of the original PlayStation version that adds widescreen support, an uncapped and decoupled frame rate, high-resolution rendering, increased draw distance and built-in gamepad support while preserving the original PSX look. It ships no game assets, so it requires data files from the player's own original USA-region PlayStation copy of wipEout. The original 1995 release is long out of print and not sold digitally, making the port a common way to revisit the game.
Identity
Launch
- Binary
- wipeout.exe
- Needs files
- none beyond the binary
Proton
- Version
- proton_experimental
- Winetricks
- —
⚙ Setup notes
Port: Enhanced closed-source PC (Windows) source port of the 1995 PlayStation wipEout. Adds widescreen, uncapped frame rate, high-res rendering and built-in gamepad support while keeping the original PSX look.
Proton: There is NO native Linux build (source is not public), so on the Deck you run the Windows wipeout.exe under Proton.
Install: Add the extracted folder to Steam as a non-Steam game, then in Properties > Compatibility tick 'Force the use of a specific Steam Play compatibility tool' and pick Proton Experimental (GE-Proton also works).
Data: It needs the original PS1 wipEout data from the USA-region disc: drop the bin/cue disc image (the README expects 9 .bin files and one .cue, MODE2/2352) into the port's diskimages folder and it will auto-extract the game data and music on first launch — official PC-version data will not work.
DRM: No GFWL/SecuROM/DRM and no widescreen patch needed; those are handled by the port itself.
The one thing to know
Supply your own copy: You must supply your own original wipEout (PS1, USA-region) data files — the port ships no game assets and PC-version data won't work.
Proton: Despite shipping as a source port there is no public source and no native Linux build, so it runs as the Windows wipeout.exe under Proton Experimental (set via Force Compatibility Tool), not natively.
Status: Community guides (Time Extension) and user videos confirm it runs and is playable on the Deck with built-in controller support; no ProtonDB entry exists since it's not a Steam title, so tier left blank and status is needs-test until verified on-device.
Community guides
Write-ups and threads from people who got this (or a similar) game running. deckport links to them — it doesn't reproduce them.
Get the artwork
deckport never hosts game images. Open this game on SteamGridDB, pick
the cover / hero / logo / icon you like, and drop them into the
game folder under .deckport-art/ before you push it to the
Deck. The importer files them under the right names automatically.
Run it on your Deck
Two files: the one-time importer (deckport.py) in your
Deck's home folder, and this game's install helper. Copy the game
into ~/Games and run the helper with Steam closed — it
writes the recipe (binary, launch options, Proton version)
and registers the shortcut with artwork.