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WipeOut Phantom Edition

Proton (Windows) Futuristic anti-gravity racing 1995 (original wipEout); 2023 (Phantom Edition source port) other ⚙ proton_experimental
Does it run on your Deck?

About

wipEout is a 1995 futuristic anti-gravity racing game developed and published by Psygnosis, originally a PlayStation launch title in Europe and one of the console's defining releases, celebrated for its stylized visuals, designer-led art direction and electronic music soundtrack.

WipeOut Phantom Edition is an unofficial, closed-source enhanced PC port of the original PlayStation version that adds widescreen support, an uncapped and decoupled frame rate, high-resolution rendering, increased draw distance and built-in gamepad support while preserving the original PSX look. It ships no game assets, so it requires data files from the player's own original USA-region PlayStation copy of wipEout. The original 1995 release is long out of print and not sold digitally, making the port a common way to revisit the game.

Identity

DeveloperPsygnosis (original game); WipeOut Phantom Edition development team (source port)
PublisherPsygnosis
Released1995 (original wipEout); 2023 (Phantom Edition source port)
GenreFuturistic anti-gravity racing
ModesSingle-player
Engineother
TypeProton (Windows)
AliaseswipEout Phantom Edition, Wipeout PS1 Port

Launch

Binary
wipeout.exe
Needs files
none beyond the binary

Proton

Version
proton_experimental
Winetricks

⚙ Setup notes

Port: Enhanced closed-source PC (Windows) source port of the 1995 PlayStation wipEout. Adds widescreen, uncapped frame rate, high-res rendering and built-in gamepad support while keeping the original PSX look.

Proton: There is NO native Linux build (source is not public), so on the Deck you run the Windows wipeout.exe under Proton.

Install: Add the extracted folder to Steam as a non-Steam game, then in Properties > Compatibility tick 'Force the use of a specific Steam Play compatibility tool' and pick Proton Experimental (GE-Proton also works).

Data: It needs the original PS1 wipEout data from the USA-region disc: drop the bin/cue disc image (the README expects 9 .bin files and one .cue, MODE2/2352) into the port's diskimages folder and it will auto-extract the game data and music on first launch — official PC-version data will not work.

DRM: No GFWL/SecuROM/DRM and no widescreen patch needed; those are handled by the port itself.

The one thing to know

Supply your own copy: You must supply your own original wipEout (PS1, USA-region) data files — the port ships no game assets and PC-version data won't work.

Proton: Despite shipping as a source port there is no public source and no native Linux build, so it runs as the Windows wipeout.exe under Proton Experimental (set via Force Compatibility Tool), not natively.

Status: Community guides (Time Extension) and user videos confirm it runs and is playable on the Deck with built-in controller support; no ProtonDB entry exists since it's not a Steam title, so tier left blank and status is needs-test until verified on-device.

Community guides

Write-ups and threads from people who got this (or a similar) game running. deckport links to them — it doesn't reproduce them.

Get the artwork

deckport never hosts game images. Open this game on SteamGridDB, pick the cover / hero / logo / icon you like, and drop them into the game folder under .deckport-art/ before you push it to the Deck. The importer files them under the right names automatically.

Run it on your Deck

Two files: the one-time importer (deckport.py) in your Deck's home folder, and this game's install helper. Copy the game into ~/Games and run the helper with Steam closed — it writes the recipe (binary, launch options, Proton version) and registers the shortcut with artwork.